Top 10 Ways To Destroy a Comic Book Editor

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Want to get back at that editor that has always been a pain to work to with? This will give you some great advice on how to stick-it-to-the-man.
10.
Listen to everything your editor says and do it exactly that way.
Without collaboration between the creative team, the project will never be the best it can be.
9.
Be quick to sign a contract, slow to collect payment, and quick to hand in work.
(Make sure you know what you are getting into if you sign a contract, cash those checks quick when you get them, hand in work when it is your best finished work.
) 8.
Talk to your comic editor about the importance of timely payments.
Details for payment should be laid out in the contract.
Even though a first reaction may be to get paid for a job, working from a framework of fear of not getting paid, rather than a framework of producing great content will hinder many creative comic book creators.
7.
Get creative half-way through a book.
Your book editor hired you for a reason based on a specific style you gave as samples, make sure you stick with your style consistently through the whole project.
6.
Hand in all artwork at the deadline.
Turn in concept art, thumbs, and page breakdowns, early on in the project.
5.
Spare your comic editor's feelings by never talking about personal problems or deadlines missed.
A project is about communication.
Knowing where everyone is at on their part is critical.
4.
Read the editor's mind.
You won't know what your comic book editor likes about your style without talking about your role in the project.
The editor picked you and your style for a reason.
Show your editor what you can do.
Just make sure you are both on the same page.
3.
Praise yourself for the work you did on the last job for XYZ Comic Company.
You are only as good as your last job.
An editor wants your best work for them on the current job.
Let the your current comic book editor, manager, or project coordinator, praise you once the job is complete.
2.
Finish the job.
Get paid.
Let your editor know you will help with anything else needed.
Don't leave without thanking your editor for the opportunity to work on the project.
1.
Always talk directly with your editor of comics.
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